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The Making of Bane of the Werewolf

February 17, 2009 by admin  
Filed under Bane of the Werewolf

Head over to comicmonsters.com and take a look at the creative process for Bane of the Werewolf.
The Making of Bane of the Werewolf.

quote -
“I grew up reading Werewolf By Night, Ghost Rider, Son of Satan, Adam Warlock, (Warlock not really being in the horror genre, but look at those shadows!) Creepy, Eerie, and many others. I feel my art is heavily influenced by the creators of those mags. Mike Ploog, Berni Wrightson, Jim Starlin, Murphy Anderson, and most recently in my life, Hal Foster, Wally Wood, Reed Crandall and Will Eisner. There are many others, not all belonging to the horror genre obviously, but we’ll restrict the list to these distinguished few.

The old gothic horror movies from the 1930s - 1960s play a huge role as well. When referring to set design, atmosphere and mood, the Universal classics, Hammer, RKO and Columbia have a wide range of untold wealth which originates from German expressionists dating back to the time of the silents. Yea, they’re a lot of cheesy fun (which lends to their charm)… however, look past that, and you will find amazing sets amplifying an ‘old world’ ambiance lurking in the background. The creators of these films were under the strictest of codes during their time. They were unable to produce unsupervised gore-feasts. Instead, time and effort went into every aspect of the film to generate the necessary atmosphere to perpetuate the story and to meld the viewer’s imagination therein.

I have always been drawn to the lone, suffering character. In particular, the idea of a suffering character that must continually struggle just to hold on to his or her identity. I feel this circumstance always makes for the most compelling stories and tend to deliver personal impact in a more altering cohesion than the alternatives. I haven’t given up on our ‘hero’. I just plan to beat him up a lot. And there are many ways in which one can suffer. Did you make the right choice? Do you sacrifice yourself over another? The continual longing for a friend that has passed over into the after-life. Physical suffering from a good beating by a monster or two - many ways.

Style and presentation can personify a work. Thats the kinda thing I hope to capture. Ideally, when reading Bane of the Werewolf, you will see and experience the influences I have attempted to imbue. Once you are done, step back, view the product in it’s entirety. Look at it as a complete package and see where that leaves you.

Wanting to collect and utilize these ideas/influences for a modern comic book gave birth to BotW - writing and illustrating it myself was the only way to ensure that it would be presented in the manner in-which I envision.”

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